You can define a parallel
projection.
To
determine the point or angle in model space, you can
- Choose a preset 3D view from the View
toolbar.
- Enter a coordinate or angles that represent
your viewing location in 3D.
- Change to a view of the XY plane
of the current UCS, a saved UCS, or the WCS.
- Change the 3D view
dynamically with your pointing device.
- Set front and back
clipping planes to limit the objects being displayed.
Viewing
in 3D is available only in model space. If you are working in paper space,
you cannot use 3D viewing commands such as VPOINT, DVIEW, or PLAN to define paper
space views. The view in paper space is always a plan view.
To create a parallel projection
dynamically
- At the Command prompt, enter dview.
- Do one of the following:
- Select the objects to display and press
Enter.
- Press Enter without selecting objects
to see a representation of a house that shows the current viewing
angle.
- Enter ca (Camera).
By default, a camera point is set at the center
of the drawing.
- Adjust the view as if you're aiming a
camera.
You can set your view
dynamically by moving the crosshairs and clicking.
- To switch between the angle-input methods,
enter t (Toggle Angle).
You can also adjust the view with one of two
angle-input methods.
- When you finish specifying the parallel
projection, press Enter.
CommandsDVIEW
Defines parallel projection
or perspective views by using a camera and target.
PLAN
Displays an orthographic
view of the XY plane of a specified user coordinate system.
VPOINT
Sets the viewing direction
for a 3D visualization of the drawing.
System VariablesPERSPECTIVE
Specifies whether the
current viewport displays a perspective view.
VIEWDIR
Stores the viewing direction
in the current viewport, expressed in UCS coordinates.
WORLDVIEW